random guess: try transmit and making the sphere hollow? i'm not sure
hollow does anything. by filter all, what do you mean? are you using
an image with a palatte? you need to. then you make each palatte entry
transparent on its own.
CreeD wrote:
>
> I tried mapping an image to a sphere and then using
> filter all .9 to make it transparent. It didn't make it transparent.
> If I go highter than .9, it crashes POV consistently.
> How can I get the effect I want?
> (this ties into my other question about projecting light through layered
> textures onto
> a screen)
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